A short love letter to simpler times, as I remember them. #gamedev #indiedev store.steampowered.com/app/1442050/Su…
@tomwor @tomwor.com
I got the #switch2 mostly for playing my old unfinished Switch 1 titles at a better resolution and 60fps framerate, especially Zelda #totk and it's doing well in that regard. #gaming 🧵 1/3
I love it here on #Twitter. 🫶🏻
While it's easy for anyone to imagine the struggle of staring at walls of text for hours, it's hard to convey the joy when it actually works. #gamedev
"Type dependency diagram" in #Jetbrains #Rider - Hello there. 😍 #gamedev
While I have successfully managed a #selfhosted GitLab with automatic CI/CD for #Unity game builds, I realized the whole signing/notarization process is only possible on a Mac, so the dream of the one CI/CD to rule them all is suddenly out of reach again.
"Every step filled with dread" - The Hidden Costs of Convenience: Choosing Between Control and SaaS in Game Dev #gamedev #saas #selfhosting #indiedev #digitalsovereignty #gamepreservation tomwor.com/every-step-fil…
I blogged again. 🫣 "Every step filled with dread" - The Hidden Costs of Convenience: Choosing Between Control and SaaS in Game Dev. #gamedev #saas
"The Legend of Zelda" was inspired by Shigeru Miyamoto’s childhood adventures exploring caves near his home in Kyoto. So many video game devs seem to be inspired by childhood...
I added a public property "debugLog" to all of my ScriptableObject events, to see when listeners are registered and the event is fired. Great for insights. #unity #gamedev
