#Steam really beats my Library and Store assets to mush with it's compression. Have to fight back with Curves, High-Pass filter and Saturation increase. The exported images look like shit, but when mangled by the comp algorithm they look fine again. 🤷♂️ #gamedev
@tomwor @tomwor.com
Releasing my indie game a day before #Silksong would be absolute madness - so I'm releasing mine two days before. store.steampowered.com/app/1442050/Su… #gamedev #indiedev
Doing #gamedev part-time, while having kids and trying to stay healthy.
Had the #Laravel debug bar enabled on Worgames live site. Say one thing about Tom, say he's a professional.
As a #Unity old-timer, I often miss when Unity introduces new functionality, like the ObjectPool class that seems to around for years now. Totally missed this one. Good bye homemade solution, I guess. 🤷♂️ #gamedev
Rewatching #DS9 on Netflix recently. So much soul. Damn, they really don't make things like old #StarTrek anymore.
The demo of my #indiegame "Super Space Arcade" is available on #Steam. Download and tell me what you hate about it. Be brutal. Make it sting. store.steampowered.com/app/1442050/Su…
Which two #retrogames is my #indiegame based on? Free #Steam key for the one to guess both right. (And no, it's NOT Space Invaders) Old people, assemble! #gamedev
So I guess this means better backup all those #Unity packages right? 🤷♂️ 😬 #gamedev #indiedev
I just learned that in a Unity package you are not supposed to delete the .meta files, as files without corresponding .meta file will just get ignored by the editor. So much for keeping things tidy. 😬 #madewithunity #gamedev
