How to get ahead of 83.5% of indie Steam devs in 2025
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Former dog barber turned game developer, living deep beneath the Atlantic, aboard the nuclear submarine KillerChestWorkout, with his cook Ed and sea lion lady Dolores.
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I've been using Handbrake to compress my videos for a while and always struggled to do 540p video for socials small enough. Now there seems to be a (new?) preset that compresses my video to about HALF the size it used to. Where have you been all my life?
Despite the Steam Deck unverified status, "Super Space Arcade" runs great on the #Steamdeck and has been thoroughly tested on it. The game was built with handheld gaming in mind.
While reviews from strangers can be quite a gut punch, I guess they are also the most honest ones. I got my homework. #gamedev
After years of work, I'm very proud to release my debut game "Super Space Arcade" to the public today. It's a short loveletter to simpler times, as I remember them. I hope it brings you joy. #gamedev #indiegamedev #madewithunity
I'm releasing "Super Space Arcade" tomorrow! I made everything myself, except the music. So if you want to hurt my feelings, just say you like the music best! 💔 🤜 😵 store.steampowered.com/app/1442050/Su…
Bad wifi at the office. No problem, got an unlimited data 4G cellphone plan. Tether. Connect. Cloudflare: "Sorry, you have been blocked" #ipblock
#Steam really beats my Library and Store assets to mush with it's compression. Have to fight back with Curves, High-Pass filter and Saturation increase. The exported images look like shit, but when mangled by the comp algorithm they look fine again. 🤷♂️ #gamedev
Releasing my indie game a day before #Silksong would be absolute madness - so I'm releasing mine two days before. store.steampowered.com/app/1442050/Su… #gamedev #indiedev
Doing #gamedev part-time, while having kids and trying to stay healthy.