@tomwor @tomwor.com

Website: tomwor.com

@tomwor@tomwor.com
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Despite the Steam Deck unverified status, "Super Space Arcade" runs great on the #Steamdeck and has been thoroughly tested on it. The game was built with handheld gaming in mind.

@tomwor@tomwor.com
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While reviews from strangers can be quite a gut punch, I guess they are also the most honest ones. I got my homework. #gamedev

@tomwor@tomwor.com
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After years of work, I’m very proud to release my debut game “Super Space Arcade” to the public today. It’s a short loveletter to simpler times, as I remember them. I hope it brings you joy. #gamedev #indiegamedev #madewithunity

@tomwor@tomwor.com
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Bad wifi at the office. No problem, got an unlimited data 4G cellphone plan. Tether. Connect.
Cloudflare: "Sorry, you have been blocked" #ipblock

@tomwor@tomwor.com
Status Update

#Steam really beats my Library and Store assets to mush with it's compression. Have to fight back with Curves, High-Pass filter and Saturation increase. The exported images look like shit, but when mangled by the comp algorithm they look fine again. 🤷‍♂️ #gamedev

@tomwor@tomwor.com
Status Update

Had the #Laravel debug bar enabled on Worgames live site. Say one thing about Tom, say he's a professional.

@tomwor@tomwor.com
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As a #Unity old-timer, I often miss when Unity introduces new functionality, like the ObjectPool class that seems to around for years now. Totally missed this one. Good bye homemade solution, I guess. 🤷‍♂️ #gamedev