Despite the Steam Deck unverified status, "Super Space Arcade" runs great on the #Steamdeck and has been thoroughly tested on it. The game was built with handheld gaming in mind.
@tomwor@tomwor.com
While reviews from strangers can be quite a gut punch, I guess they are also the most honest ones. I got my homework. #gamedev
After years of work, I'm very proud to...
I'm releasing "Super Space Arcade"...
Bad wifi at the office. No problem, got an...
#Steam really beats my Library and Store assets to mush with it's compression. Have to fight back with Curves, High-Pass filter and Saturation increase. The exported images look like shit, but when mangled by the comp algorithm they look fine again. 🤷♂️ #gamedev
Releasing my indie game a day before...
Doing #gamedev part-time, while having...
Had the #Laravel debug bar enabled on Worgames live site. Say one thing about Tom, say he's a professional.
As a #Unity old-timer, I often miss when Unity introduces new functionality, like the ObjectPool class that seems to around for years now. Totally missed this one. Good bye homemade solution, I guess. 🤷♂️ #gamedev
