Releasing my indie game a day before #Silksong would be absolute madness – so I’m releasing mine two days before. store.steampowered.com/app/1442050/Su… #gamedev #indiedev
@tomwor@tomwor.com
Doing #gamedev part-time, while having kids and trying to stay healthy.
Had the #Laravel debug bar enabled on Worgames live site. Say one thing about Tom, say he’s a professional.
As a #Unity old-timer, I often miss when Unity introduces new functionality, like the ObjectPool class that seems to around for years now. Totally missed this one. Good bye homemade…
Rewatching #DS9 on Netflix recently. So much soul. Damn, they really don’t make things like old #StarTrek anymore.
The demo of my #indiegame “Super Space Arcade” is available on #Steam. Download and tell me what you hate about it.
Be brutal. Make it sting.
store.steampowered.com/app/1442050/Su…
Which two #retrogames is my #indiegame based on? Free #Steam key for the one to guess both right. (And no, it’s NOT Space Invaders) Old people, assemble! #gamedev
So I guess this means better backup all those #Unity packages right? 🤷♂️ 😬 #gamedev #indiedev
I just learned that in a Unity package you are not supposed to delete the .meta files, as files without corresponding .meta file will just get ignored by the editor.…
New blog post “Regulatory Road –
Game ownership and preservation in the digital age done right
” tomwor.com/regulatory-roa… #gamedev #gaming
