Those flyers turned out alright. #gamedev #indiedev
Activity Stream
Those flyers turned out alright.
I'll be at Talk & Play on September 18...
In this interview, Pieter Levels @levelsio makes a good point on all these AI startups being dependent on a middleman, the AI providers, making it hard to build a truly autonomous AI startup and always being vulnerable to rugpulls. youtube.com/watch?v=9Wjec3… #ai #startup…
So I went to Gamescom
So Gamescom is over and after I took the rest of the school holidays to recharge, I thought to write just a quick post about the experience.Me and my firstborn were just regular... Read more
So @gamescom is over and after I took the rest of the school holidays to recharge, I thought to write just a quick thread about the experience. #gamescom2024 #indiedev 🧵
"How I dropped the ball on Steam Next Fest" is a little post-mortem on my Next Fest appearance and things I want to improve on next time. #gamedev #indiedev tomwor.com/how-i-dropped-…
How I dropped the ball on Steam Next Fest
Learn video game marketing the hard way Read more
I'm trying to fix one single controller glyph on the Steam Deck for two days now. I know it's not that important, but that white whale has to die.
Memory Lane. #ouya
HELP WANTED! I set up my games UI with controller glyphs, but it needs testing. Most XBox and Playstation controllers should work, but there might be incorrect glyphs or issues with certain controllers. Would love some feedback, download the demo here: store.steampowered.com/app/...
One of the most obvious issues with my demo has been the lack of clear communication of controller inputs. But I'm taking some time now to make it super-nice, including hot-swappable controllers with live updates to the button glyphs. #gamedev
Demo Update! Added AutoFire PowerUp (far right). After PickUp, pressing and holding the fire button will continuously fire the current weapon. Download the demo and wishlist here: store.steampowered.com/app/1442050/ #gamedev #indiedev
Great interview with @ThomasStewartW hosted by @thomasbrushdev with a focus on business development in games. youtube.com/watch?v=-M5byN…
Making video games is hard. With todays tools and services it also has never been easier. Both true. #gamedev #gamedevelopment
The best answer to game industry layoffs is not unionisation #gamedev tomwor.com/make-your-own-…
Make your own job, with Black Jack and Hookers
The best answer to game industry layoffs is not unionisation Read more
Just one more game on Steam, but this one is mine.
I'm releasing a game on Steam this summer. It's called Super Space Arcade, a voxel-style arcade shooter. Read more
The Demo for my game "Super Space Arcade" is released! Please check it out. store.steampowered.com/app/1442050/Su… #steamnextfest
Demo build is approved, now waiting for the store page approval. #steamnextfest
