Activity Stream

@tomwor@tomwor.com

Some time into the development of my game I unwittingly started naming things of certain sizes "double-" and "triple-" something. I'm now at "quintuple" and fast approaching...

@tomwor@tomwor.com

I think looking at bullet hell games as inspiration for my game was the wrong approach. It came naturally due to the apparent proximity of the genre, but I don't even like bullet...

@tomwor@tomwor.com

I'm just reading "The Art of game design" by Jesse Schell. His "Lenses" approach makes perfect sense. He promotes to view a game from very distinct individual perspectives, separate from each other. Due to the lack of an overarching framework (or a science) for game design, this…

@tomwor@tomwor.com

I'll be at Talk & Play on September 18 showcasing "Super Space Aracde". Come say hi if you're around. @BerlinGamez 🎮 store.steampowered.com/app/1442050/

@tomwor@tomwor.com

In this interview, Pieter Levels @levelsio makes a good point on all these AI startups being dependent on a middleman, the AI providers, making it hard to build a truly autonomous AI startup and always being vulnerable to rugpulls. youtube.com/watch?v=9Wjec3… #ai #startup…

@tomwor@tomwor.com

So @gamescom is over and after I took the rest of the school holidays to recharge, I thought to write just a quick thread about the experience. #gamescom2024 #indiedev 🧵

@tomwor@tomwor.com

I'm trying to fix one single controller glyph on the Steam Deck for two days now. I know it's not that important, but that white whale has to die.

@tomwor@tomwor.com

HELP WANTED! I set up my games UI with controller glyphs, but it needs testing. Most XBox and Playstation controllers should work, but there might be incorrect glyphs or issues...

@tomwor@tomwor.com

One of the most obvious issues with my demo has been the lack of clear communication of controller inputs. But I'm taking some time now to make it super-nice, including...

@tomwor@tomwor.com

Demo Update! Added AutoFire PowerUp (far right). After PickUp, pressing and holding the fire button will continuously fire the current weapon. Download the demo and wishlist here:...

@tomwor@tomwor.com

Great interview with @ThomasStewartW hosted by @thomasbrushdev with a focus on business development in games. youtube.com/watch?v=-M5byN…

@tomwor@tomwor.com

The best answer to game industry layoffs is not unionisation #gamedev tomwor.com/make-your-own-…