In this interview, Pieter Levels @levelsio makes a good point on all these AI startups being dependent on a middleman, the AI providers, making it hard to build a truly autonomous AI startup and always being vulnerable to rugpulls. youtube.com/watch?v=9Wjec3… #ai #startup…
Activity Stream
So @gamescom is over and after I took the rest of the school holidays to recharge, I thought to write just a quick thread about the experience. #gamescom2024 #indiedev 🧵
“How I dropped the ball on Steam Next Fest” is a little post-mortem on my Next Fest appearance and things I want to improve on next time. #gamedev #indiedev tomwor.com/how-i-dropped-…
I’m trying to fix one single controller glyph on the Steam Deck for two days now. I know it’s not that important, but that white whale has to die.
Great interview with @ThomasStewartW hosted by @thomasbrushdev with a focus on business development in games. youtube.com/watch?v=-M5byN…
Making video games is hard. With todays tools and services it also has never been easier. Both true. #gamedev #gamedevelopment
The best answer to game industry layoffs is not unionisation #gamedev
tomwor.com/make-your-own-…
The Demo for my game “Super Space Arcade” is released! Please check it out.
store.steampowered.com/app/1442050/Su…
#steamnextfest
Demo build is approved, now waiting for the store page approval. #steamnextfest
Small update on the Steam Demo release: The Demo has a separate “Store page” which needs to be reviewed, which takes 2-3 working days. There was a little issue, the Library Logo had to specifically state that this is a “Demo” (which I falsely thought would be implied by the…
I just learned that for #steamnextfest there is a press preview going out 10 days in advance. That was yesterday evening. Best to have your demo up by then for best chances of press coverage.
Will have to remember that one for the next time. Now I’m scrambling to get demo site…
The #Helldivers2 fiasco shows how out-of-touch big publishers have become and actually gives me some hope for a future with a more diverse publisher landscape and greater power for both players and developers.
