Activity Stream

@tomwor@tomwor.com

As a #Unity old-timer, I often miss when Unity introduces new functionality, like the ObjectPool class that seems to around for years now. Totally missed this one. Good bye homemade solution, I guess. 🤷‍♂️ #gamedev

@tomwor@tomwor.com

I just learned that in a Unity package you are not supposed to delete the .meta files, as files without corresponding .meta file will just get ignored by the editor. So much for keeping things tidy. 😬 #madewithunity #gamedev

@tomwor@tomwor.com

Considering that #AI is always polite, unoffensive, and doesn't make typos, the true proof of humanity is going to be badly written insults. You fukkers.

@tomwor@tomwor.com

The joy of modern #gaming. The kids are in bed, you got an hour to spare. "Yes, I'm gonna play X now". You start your console/PC/whatever and then keep staring at update screens for an hour.

@tomwor@tomwor.com

Learn #gamedev the hard way: Never delete an item from a collection you are currently iterating over.

@tomwor@tomwor.com

I got the #switch2 mostly for playing my old unfinished Switch 1 titles at a better resolution and 60fps framerate, especially Zelda #totk and it's doing well in that regard. #gaming 🧵 1/3

@tomwor@tomwor.com

While it's easy for anyone to imagine the struggle of staring at walls of text for hours, it's hard to convey the joy when it actually works. #gamedev

@tomwor@tomwor.com

While I have successfully managed a #selfhosted GitLab with automatic CI/CD for #Unity game builds, I realized the whole signing/notarization process is only possible on a Mac, so the dream of the one CI/CD to rule them all is suddenly out of reach again.