After years of work, I’m very proud to release my debut game “Super Space Arcade” to the public today. It’s a short loveletter to simpler times, as I remember them.…
Activity Stream
Figuring out how to create a code-signed, notarized MacOS version of my game to publish through #steamworks on a testing branch as an additional depot on the existing CD Key…
After my debut game “Super Space Arcade” took way to long to release, I’ve been thinking to do what most gamedevs recommend, to make small games, and fast(-ish). I’m planning…
I’m releasing “Super Space Arcade” tomorrow! I made everything myself, except the music. So if you want to hurt my feelings, just say you like the music best! 💔 🤜…
Bad wifi at the office. No problem, got an unlimited data 4G cellphone plan. Tether. Connect. Cloudflare: “Sorry, you have been blocked” #ipblock
Releasing my indie game a day before #Silksong would be absolute madness – so I’m releasing mine two days before. store.steampowered.com/app/1442050/Su… #gamedev #indiedev
Doing #gamedev part-time, while having kids and trying to stay healthy.
Rewatching #DS9 on Netflix recently. So much soul. Damn, they really don’t make things like old #StarTrek anymore.
Which two #retrogames is my #indiegame based on? Free #Steam key for the one to guess both right. (And no, it’s NOT Space Invaders) Old people, assemble! #gamedev
The joy of modern #gaming. The kids are in bed, you got an hour to spare. “Yes, I’m gonna play X now”. You start your console/PC/whatever and then keep staring…
Happy #WishlistWednesday, everybody! Let the begging and pandering commence, I say! #gaming
Learn #gamedev the hard way: Never delete an item from a collection you are currently iterating over.
A short love letter to simpler times, as I remember them. #gamedev #indiedev store.steampowered.com/app/1442050/Su…
While it’s easy for anyone to imagine the struggle of staring at walls of text for hours, it’s hard to convey the joy when it actually works. #gamedev
Wishlist “Super Space Arcade” on Steam here ➡️ store.steampowered.com/app/1442050/Su… #wishlistwednesday #gamedev
So I decided to rip out my PowerUp system in favor of a more flexible solution (yes, ScriptableObjects) and now I got this icky feeling of my game being in…
Some time into the development of my game I unwittingly started naming things of certain sizes “double-” and “triple-” something. I’m now at “quintuple” and fast approaching “sextuple” and maybe…
I think looking at bullet hell games as inspiration for my game was the wrong approach. It came naturally due to the apparent proximity of the genre, but I don’t…
I’ll be at Talk & Play on September 18 showcasing “Super Space Aracde”. Come say hi if you’re around. @BerlinGamez 🎮 store.steampowered.com/app/1442050/
v0.4.8 PowerUps only spawn from crates #gamedev store.steampowered.com/app/1442050/
