How to get ahead of 83.5% of indie Steam devs in 2025
Totally not clickbait. Read more
Captain of nuclear submarine KillerChestWorkout, living at the bottom of the Atlantic with his cook Ed and sea lion lady Dolores.
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Totally not clickbait. Read more
Game ownership and preservation in the digital age done right Read more
The Hidden Costs of Convenience: Choosing Between Control and SaaS in Game Dev Read more
I think looking at bullet hell games as inspiration for my game was the wrong approach. It came naturally due to the apparent proximity of the genre, but I don’t even like bullet hells. To hectic. I like jumping, exploration and feeling of progress. Read more
So Gamescom is over and after I took the rest of the school holidays to recharge, I thought to write just a quick post about the experience. Me and my… Read more
Learn video game marketing the hard way Read more
The best answer to game industry layoffs is not unionisation Read more
I’m releasing a game on Steam this summer. It’s called Super Space Arcade, a voxel-style arcade shooter. Read more