@tomwor@tomwor.com
Status Update

Game release in late summer 🌞, early autumn πŸ‚. Plan for 1-2 months afterwards fixing bugs 🐞 and releasing some more (ideally already prepared) content.
Rinse and repeat.
6/9

@tomwor@tomwor.com

I know this might sound like a bit of a pipe-dream πŸ’­ to many who have experienced the chaos of creative work and things might definitely shift and stages might blur into each other. But having an overall frame for this is something I need very much.
7/9

@tomwor@tomwor.com

As Parkinsons Law says: β€œWork expands so as to fill the time available for its completion.” If there is no time-frame, things spiral out of control. And I think a year of time can be plenty – if planned correctly.
8/9

@tomwor@tomwor.com

If you are a gamedev and want to try a seasonal release cycle as well, feel free to reach out. πŸ‘‹ Maybe we can start a mastermind group or be accounability partners through the seasons.  🀜 πŸ€›
9/9

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