@tomwor @tomwor.com

Website: tomwor.com

@tomwor@tomwor.com

Learn #gamedev the hard way: Never delete an item from a collection you are currently iterating over.

@tomwor@tomwor.com

While it's easy for anyone to imagine the struggle of staring at walls of text for hours, it's hard to convey the joy when it actually works. #gamedev

@tomwor@tomwor.com

So I decided to rip out my PowerUp system in favor of a more flexible solution (yes, ScriptableObjects) and now I got this icky feeling of my game being in this broken state. #gamedev

@tomwor@tomwor.com

Some time into the development of my game I unwittingly started naming things of certain sizes "double-" and "triple-" something. I'm now at "quintuple" and fast approaching "sextuple" and maybe "nonuple". #gamedev #indiedev

@tomwor@tomwor.com

I think looking at bullet hell games as inspiration for my game was the wrong approach. It came naturally due to the apparent proximity of the genre, but I don't even like bullet hells. To hectic. I like jumping, exploration and feeling of progress. 🧵 #gamedev #indiedev